Flow Experience: Difference between revisions

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Csikszentmihalyi speculates about conditions that would encourage flow experiences. The gist is that the activity should neither be too simple as to induce boredom or too complex as to induce anxiety and self-doubt.  
Csikszentmihalyi speculates about conditions that would encourage flow experiences. The gist is that the activity should neither be too simple as to induce boredom or too complex as to induce anxiety and self-doubt.  


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==Footnotes==
 
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[[category:lightningpath]][[Is a::Connection Experience Type| ]][[Is a::Connecton Outcome| ]]
[[category:lightningpath]][[Is a::Connection Experience Type| ]][[Is a::Connecton Outcome| ]]

Revision as of 22:31, 28 April 2019


A Flow Experience is an experience of being "totally involved" [1] "totally involved" in an activity. In this experience, Bodily Ego is set aside and Spiritual Ego takes control of the Physical Unit.

List of Connection Experience Types

Activation Experience, Aesthetic Experience, Birth Experience, Clearing Experience, Completion Experience, Death Experience, Deep Flow, Diminutive Experience, Dream Experience, Flow Experience, Forced Connection, Healing Experience, Nadir Experience, Peak Experience, Plateau Experience, Push Experience, Rebirth Experience, Restorative Experience, Union Experience, Unity Experience, Zenith Experience

List of Connection Outcomes

Connection Pathology, Déjà vu, Emotional Cleansing, Emotional Satisfaction, Enlightenment, Existential Terrors, Healing, Liberation, Perfect Connection, Perfected Connection, Perfection, Permanent Connection, Physical Sensations, Psychotic Mysticism, Realization of Self, Ritambharapragya, Spontaneous Alignment, The Unity, Transformation, Union

Notes

Flow experiences are generally weak Connection Experiences with a focus on personal content (see Connection Axes). The individual may or may not be aware of the "flow" of their Spiritual Ego.

Flow experiences are identified by Csikszentmihalyi.[2]

Flow experiences are typically associated with activities (games, mountain climbing, etc.) one is competent in. In a flow experience, one's attention becomes highly focussed on the activity, one merges with the action itself, one's becomes certain of one's actions.

Flow experiences are autotelic, meaning the motivation and joy is in the activity itself, and not in any end goal (like winning, or for money).

Csikszentmihalyi speculates about conditions that would encourage flow experiences. The gist is that the activity should neither be too simple as to induce boredom or too complex as to induce anxiety and self-doubt.

Footnotes

  1. Csikszentmihalyi, Mihaly. “Play and Intrinsic Rewards.” Journal of Humanistic Psychology 15, no. 3 (1975): 43.
  2. Csikszentmihalyi, Mihaly. “Play and Intrinsic Rewards.” Journal of Humanistic Psychology 15, no. 3 (1975): 41-63.