Difference between revisions of "Talk:Archetypes"

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In [[BOT|The Spirit of Triumph Series]], two distinct approaches of interpretation concerning the archetypes are used. One approach focuses on the personal charakter, the other focuses on the sociologic, global charakter of archetypes. The Spirit of Triumph Series is a collection of new world archetypes. In the Book of Triumph of Spirit series the old world archetypes are identified and transformed into (new world) archetypes which are in [[Alignment|alignment]] with spirit.  
In [[BOT|The Spirit of Triumph Series]], two distinct approaches of interpretation concerning the archetypes are used. One approach focuses on the personal charakter, the other focuses on the sociologic, global charakter of archetypes. The Spirit of Triumph Series is a collection of new world archetypes. In the Book of Triumph of Spirit series the old world archetypes are identified and transformed into (new world) archetypes which are in [[Alignment|alignment]] with spirit.  


List of old world Archetypes and their ---> LP Counterpart:
'''List of old world Archetypes and their LP Counterpart (new world)'''


- The Fool ---> Joyful
{|
|'''Old World'''||The Fool||The Magician||Chariot||The Wheel||The World|| The Emperor||The Empress||Hierophant||Judgement|| Justice||Hanged Man
|-
|'''New World'''||Joyful||The Master||Victory||The World||The Universe<br/>Graduation||Force||Gaia||Realization||The Calling||Alignment||Sacrifice
|}


- The Magician ---> The Master
{|
|'''Old World'''||The Devil<br/>Punishment||The High Priestress||Strenght||The Sun||The Moon||Death||Temperance||The Hermit||The Tower||The Lovers||The Star
|-
|'''New World'''||Emancipation||Formation||Strenght||The Promise||The Gate||Initiation||Passage||Lightworker||Power||Activation||The Star
|}


- Chariot ---> Victory


- The Wheel ---> The World
- The World ---> The Universe/Graduation
- The Emperor ---> Force
- The Empress ---> Gaia
- Hierophant ---> Realization
- Judgement ---> The Calling
- Justice ---> Alignment
- Hanged Man ---> Sacrifice
- The Devil / Punishment ---> Emancipation
- The High Priestress ---> Formation
- Strenght ---> Strenght
- The Sun ---> The Promise
- The Moon ---> The Gate
- Death ---> Initiation
- Temperance ---> Passage
- The Hermit ---> Lightworker
- The Tower ---> Power
- The Lovers ---> Activation
- The Star ---> The Star


=== Personal Approach ===  
=== Personal Approach ===  

Revision as of 12:58, 6 December 2017


Archetypes vs. Ideas

In order to clarify what archetypes are, it is usefull to contrast them with "plain" ideas. Archetypes are ideas. In contrast to plain ideas, they have a specific purpose additionaly to the content they convey. Their purpose is to facilitate and automate the manifestation of reality. As noted in The Book of Triumph: Healing and Activating, archetypes

  • organize our thinking about the world
  • guide/determine our actions

While ideas are more individualy spread, archetypes typically have a global range. This means these ideas are exhibited by cultures across generations and continents on the entire globe. Archetypes which are accepted into the Collective Consciousness have a respective area of effect. One prominent example of such archetypes is the idea of duality. To sum up, archetypes

  • are global in range
  • are valid for entire epochs

Similar to plain ideas, archetypes may or may not be consciously apprehended. Their ability to shape reality is functional even if the archetypes are not conscientizized by their porter. However, the more consciently an archetype is apprehended, the more powerful it becomes. This can be seen in a spectacular fashion when reading Plato's Phaidon. At the end of the story, Socrates manages to interpret literally everything from the point of view of duality. He accomplishes this masterfuly, however he is unable to explain things in the world without this archetype. Despite him noticing that certain phenomena just don't make any sense when he digs deep enough, he refuses/is unable to change his point of view. Instead of droping the idea of duality, he clings to it to the bitter end. One may conclude that archetypes

  • are functional even if their porter is not aware of them
  • are more powerful the more conscious their porter is of them

While many ideas are floating somewhere between suspicion, belief and conviction, archetypes usually occupy the latter. Plain ideas are (more) easily reconfigured, redefined or replaced, while archetypes are not. Archetypes often play the role of the foundational fabric the ever changing world-view is built upon. This is not to say they can't be altered or removed. They can, especially if the subject feels that the archetypes it operates upon are incorrect. However, the depth of the indoctrination, accompanied by the lack of doubt it creates, renders the alteration of fundamental archetypes difficult for most people. In a nutshell, archetypes

  • are the fundaments of our beliefs
  • are extreemly resilient

It is noteworthy, that Socrates managed to explain almost everything satisfactorily (at least to his querents, but not to himself). The explanatory aptitude of an archetype does not necessarily hint towards its truth. An archetype may seem to convey a truth merely due to the archetypal context in which it is embedded. This might be conceptualized like a puzzle. If a certain archetype fits into the rest of the archetypes like a puzzle piece fits into a puzzle, it conveys the feeling of correctness. Unless, of course, one suspects the entire puzzle to be fake. Therefore, archetypes

  • don't necessarily convey truths

Purpose of Archetypes

General Purpose

The general purpose of archetypes is reality control.

Archetypes are ideas. They may be defined as the underlying puzzle pieces our belief system is ultimately based upon. They are the answers, where no further questions can (or may) be posed. Therefore, they are the premises we build our understanding of the world upon. They give the answers to the Big Questions. If defined in this way, archetypes automatically take a substantial role in our understanding of the world. Due to this circumstance, they are less prone to doubt. Consequently, the human carrying a certain set of archetypes will expect the world to function in the way his archetypes suggest the world works. In this way, archetypes shape reality. They do this by creating expectations. Expectations are the "steering wheel" of creation. They "shape the Energy set in motion by intent". Archetypes are a method used to facilitate and automate intent, thereby shaping reality. A system of archetypes can therefore be viewed as a device for reality manifestation.

Intentional Purpose

Two main intents may be found in the archetypal fabric of our world. They go by the name of "Old World" and "New World" archetypes.

The old world archetypes are intent on spiritual enslavement. This automatically leads to the necessity of emotional, intellectual and ultimately physical depravity, which is a "natural" long term consequence of disconnection from spirit.

New world archetypes aim for spiritual emancipation. Hence, they aim for - if possible global - reconnection with the fabric of consciousness.


Organization of Archetypes

In The Spirit of Triumph Series, two distinct approaches of interpretation concerning the archetypes are used. One approach focuses on the personal charakter, the other focuses on the sociologic, global charakter of archetypes. The Spirit of Triumph Series is a collection of new world archetypes. In the Book of Triumph of Spirit series the old world archetypes are identified and transformed into (new world) archetypes which are in alignment with spirit.

List of old world Archetypes and their LP Counterpart (new world)

Old World The Fool The Magician Chariot The Wheel The World The Emperor The Empress Hierophant Judgement Justice Hanged Man
New World Joyful The Master Victory The World The Universe
Graduation
Force Gaia Realization The Calling Alignment Sacrifice
Old World The Devil
Punishment
The High Priestress Strenght The Sun The Moon Death Temperance The Hermit The Tower The Lovers The Star
New World Emancipation Formation Strenght The Promise The Gate Initiation Passage Lightworker Power Activation The Star


Personal Approach

The personal perspective is used in the Book of Triumph of Spirit. It categorizes the Archetypes into four groups:

- Joyful

- The Calling

- Master

- The World

- Sacrifice

- The Promise

- Realization

- Initiation

- Strenght

- Alignment

- Formation

- Force

- Emancipation

- Activation

- Gaia

- Passage

- Power

- Victory

- Lightworker

- Star

- Gate

- Graduation

Archetypal Constellations Approach

The Book of Triumph of Spirit:Master Key categorizes and describes the effects of the archetypes from a societal perspective. The archetypes are divided into archetypal constellations. Each constellation serves different purposes, but all constellations serve the same (well orchestrated) agenda. The main archetypal constellations and their main contents (old world constelations, new world archetypes) are:

  • The Fool in School is about identity and purpose

- Joyful

- Master

- Victory

- The World

- Graduation

  • Authority and Power is about worldly, social and spiritual authority

- Force

- Gaia

- Realization

  • Judgement and Punishment is about justification and punishment

- The Calling

- Alignment

- Sacrifice

- Emancipation

  • Gender is about yin and yang, their blockage and the consequences

- Formation

- Gaia

- Force

  • Temple Archetypes are about exclusivity and methods of justification

- The Promise

- Gate

- Initiation

- Passage

- Lightworker

- Power

- Activation

- Star

See Also

Old Energy Archetypes | New Energy Archetypes | Creation Templates

Mechanics of Archetypes

[ultra-draft-form] All ideas, including (especially) archetypes, shape reality. A tentative explanation follows. The Metaphor of the Lamp. Heisenbergs Uncertainty relation. Particle-Wave-Dualism. Collaps of the wave function.

Potential is existent. Human shapes reality literally and non literally. Literally by archetypes. Non literally with hands and feet. Magic merges with determination.--Aim (talk) 14:42, 16 June 2017 (UTC)