Search results

From The SpiritWiki
  • ...on. The Monitor Perspective may be may be contrasted with the [[Playground Perspective]]. Note, it was the experience of the Monitor Perspective that provided the imaginative fuel necessary to solve the [[Problem of Daat
    464 bytes (69 words) - 21:44, 22 December 2022
  • Used to explain metaperspective. [[Playground Perspective]], [[Parental Perspective]]
    278 bytes (26 words) - 13:09, 15 June 2015
  • ...tive]] | [[Playground Metaphor]] | [[Playground Perspective]] | [[Parental Perspective]] | [[Creation's Equation]] [[The One]] | the [[Old One]] | [[New Ones]] (
    2 KB (190 words) - 13:18, 9 January 2016
  • ...rpose of solving the [[Problem of Ennui]] and providing a [[The Playground|playground]] for [[Immortal Spirit]].</blockquote> ...s (i.e. up, down, left, right, future, past). In [[Reality]], and from the perspective of [[Immortal Spirit]] outside The Tube, The Tube exists only as a collecti
    2 KB (293 words) - 04:31, 23 December 2022
  • ...licting wishes. The question at hand is: How can we make the system of our playground totally "fair" for each and every monad? All monads are equally important, ...tiated consciousness as mana. Every monad is spatially positioned (hence a perspective) respective to each other, surrounded by a certain, fixed, equally distribu
    8 KB (1,297 words) - 22:10, 18 June 2017