Difference between revisions of "Monitor Perspective"

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The '''Monitor Perspective''' is the second perspective two emerge, during the second [[Unfolding of Creation]]. It is the perspective of monads as they watch, but do not participate in, the play of creation. The Monitor Perspective may be may be contrasted with the [[Playground Perspective]].  
The '''Monitor Perspective''' is the second perspective two emerge, during the second [[Unfolding of Creation]]. It is the perspective of monads as they watch, but do not participate in, the play of creation. The Monitor Perspective may be may be contrasted with the [[Playground Perspective]].  


Note, it was the experience of the Monitor Perspective that provided the imaginative fuel necessary to solve the [[Problem of Daath]] (Sharp, 2013).
Note, it was the experience of the Monitor Perspective that provided the imaginative fuel necessary to solve the [[Problem of Daath]] (BOLIGHT).


 
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==See Also==
 
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==Further Reading==
 
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Latest revision as of 21:44, 22 December 2022

The Monitor Perspective is the second perspective two emerge, during the second Unfolding of Creation. It is the perspective of monads as they watch, but do not participate in, the play of creation. The Monitor Perspective may be may be contrasted with the Playground Perspective.

Note, it was the experience of the Monitor Perspective that provided the imaginative fuel necessary to solve the Problem of Daath (BOLIGHT).