Talk:Archetypes: Difference between revisions

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== Archetypes vs. Ideas ==





Revision as of 05:50, 27 Haziran 2017

Clarity

Hi Michael, This entry needs reworking, I think. It is not presented with your usual clarity, I feel. I don't have anything specific to point out, It just did not feel clear as I read it. Gina (talk) 14:15, 15 June 2016 (UTC) Gina (talk) 14:15, 15 June 2016 (UTC)

OK I'll rework it next time I work on it. MichaelSharp (talk) 23:59, 16 June 2016 (UTC)



Archetypes vs. Ideas

In order to clarify what archetypes are, it is usefull to contrast them with "plain" ideas. Archetypes are ideas. In contrast to "plain" ideas, they have a specific purpose additionaly to the content they convey. Their purpose is to facilitate and automate the manifestation of reality.

While ideas are more individualy spread, archetypes typically have a global range. This means these ideas are exhibited by cultures across generations and continents on the entire globe. One prominent example of such archetypes is the idea of duality. The main manifestation of this (more abstract) idea is good vs evil or light vs dark.

Similar to plain ideas, archetypes may or may not be consciously apprehended. Their ability to shape reality is functional even if the archetypes are not conscientizized by their porter. However, the more consciently an archetype is apprehended, the more powerful it becomes. This can be seen in a spectacular fashion when reading Plato's Phaidon. At the end of the story, Socrates manages to interpret literally everything with the specs of duality. He is unable to explain things in the world without this archetype, although at the same time, he notices that it just doesn't make any sense, when he digs deep enough. Instead of droping the idea of duality altogether, he clings to it to the bitter end.

While many ideas are floating somewhere between suspicion, belief and conviction, archetypes usually occupy the latter. "Plain" ideas are (more) easily reconfigured, redefined or replaced altogether, while archetypes are not. Archetypes often play the role of the foundational fabric the ever changing world-view is built upon. This is not to say they can't be altered or removed. They can, especially if the subject feels that the archetypes it operates upon are incorrect. However, the depth of the indoctrination, accompanied by the lack of doubt it creates, renders the alteration of fundamental archetypes difficult for most people. --Aim (talk) 13:11, 18 June 2017 (UTC)


Purpose of Archetypes

General Purpose

The general purpose of archetypes is reality control.

Archetypes are ideas. They may be defined as the underlying puzzle pieces our belief system is ultimately based upon. They are the answers, where no further questions can (or may) be posed. Therefore, they are the premises we build our understanding of the world upon. They give the answers to the Big Questions. If defined in this way, archetypes automatically take a substantial role in our understanding of the world. Due to this circumstance, they are less prone to doubt. Consequently, the human carrying a certain set of archetypes will expect the world to function in the way his archetypes suggest the world works. In this way, archetypes shape reality. They do this by creating expectations. Expectations are the "steering wheel" of creation. They "shape the Energy set in motion by intent". Archetypes are a method used to facilitate and automate intent, thereby shaping reality. A system of archetypes can therefore be viewed as a device for reality manifestation.

Intentional Purpose

Two main intents may be found in the archetypal fabric of our world. They go by the name of "Old World" and "New World" archetypes.

The old world archetypes are intent on spiritual enslavement. This automatically leads to the necessity of emotional, intellectual and ultimately physical depravity, which is a "natural" long term consequence of disconnection from spirit.

New world archetypes aim for spiritual emancipation. Hence, they aim for - if possible global - reconnection with the fabric of consciousness.


Archetypal Constellations

The Book of Triumph of Spirit series categorizes and describes the archetypes. The main archetypal constellations (old world) are: (give some general remarks on the content/intent of each constelation.)

- The Fool in School

- Authority and Power

- Judgement and Punnishment

- Gender

- Temple Archetypes

Each Archetypal constellation is composed out of several smaller archetypes. In the Book of Triumph of Spirit series these archetypes are identified and transformed into archetypes which are in Alignment with spirit.

List of Archetypes and their ---> LP Counterpart:

The Fool in School

- The Fool ---> Joyful

- The Magician ---> The Master

- Chariot ---> Chariot

- The Wheel ---> The World

- The World ---> Ascension / The Universe

Authority and Power

- The Emperor ---> Mars

- The Empress ---> Gaia

- Hierophant ---> Uranus

Judgement and Punishment

- Judgement ---> The Calling

- Justice ---> Responsibility / Jupiter

- Hanged Man ---> Sacrifice

- The Devil / Punishment ---> Freedom

Gender

- The High Priestress ---> ISIS

- The Empress ---> Gaia

- The Emperor ---> Mars

- Strenght ---> Strenght

Temple Archetypes

- The Promise / The Sun ---> The Promise / The Sun

- The Moon ---> The Gate

- Death ---> Initiation

- Temperance ---> Temperance

- The Hermit ---> The Lightworker

- The Tower ---> Power

- The Lovers ---> Activation

- The Star ---> The Star

Mechanics of Archetypes

[ultra-draft-form] All ideas, including (especially) archetypes, shape reality. A tentative explanation follows. The Metaphor of the Lamp. Heisenbergs Uncertainty relation. Particle-Wave-Dualism. Collaps of the wave function.

Potential is existent. Human shapes reality literally and non literally. Literally by archetypes. Non literally with hands and feet. Magic merges with determination.--Aim (talk) 14:42, 16 June 2017 (UTC)