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The entirety of creation might be divided by several | The entirety of creation might be divided by several [[Creation|creations]]. The distinction between several creations has a descriptive role. It highlights a massive change on how creation worked before and after a distinct change. | ||
According to the [[Book of Light Vol.1]] , there are five dimensions in the [[ | According to the [[BOLVI|Book of Light Vol.1]] , there are five dimensions in the [[First Creation]]. The dimensions are Perspective, Detail, Chance, Time and Space. Each of these dimensions emerged as a consequence of adding new monads to creation. According to the [[BOLVI|Book of Light Vol.1]] , Monads are [[Intensification of Counsciousness|intensifications of consciousness]]. Consciousness is intensified so much, that a monad is "born" by virtue of the difference in intensity between the monadic point and the surrounding consciousness, leading to self-awareness of the monadic point. | ||
In the following, short suggestions are offered as of why these dimensions might have appeared. | |||
== Perspective == | == Perspective == | ||
Perspective is the first dimension which emerged. Before the first two "new" monads have been created, the initial Monad | Perspective is the first dimension which emerged. According to the [[BOLVI|Book of Light Vol.1]] the first new batch of monads was comprised of two. Before the first two "new" monads have been created, the initial Monad had only one position/perspective from which to play with creation. After the two monads have been instantiated, by virtue of their [[Facet of Consciousness|connection]] with the initial Monad, different perspectives on creation arose. This was a fundamental change for many reasons. First of all, the monads were connected and hence, they were able to enjoy creation from different perspectives. Furthermore, they were all created equally. Having the same [[Facet of Consciousness|traits]], they were equally able to control creation, which turned the game of creation into a collective business. | ||
== Detail == | == Detail == | ||
With the next batch of new monads, the dimension of detail emerged. With each new wave of monadic intensifications, the added amount increased. Assuming that this lead to a smaller "amount" of consciousness for each monad, it follows that the perceptions of the new batch couldn't encompass the entirety of creation at once - something the initial Monad could do (and also the two other monads | With the next batch of new monads, the dimension of detail emerged. With each new wave of monadic intensifications, the added amount of monads increased. Assuming that this lead to a smaller "amount" of consciousness for each monad, it follows that the perceptions of the new batch couldn't encompass the entirety of creation at once - something the initial Monad could do. (and also the two other monads, because by percieving half of existance at once negatively comprises the other half as well.). This means that the new monads could play with only a ''portion'' of the entirety of creation in the same instant. Due to the connection between the Monad and the new monads, the dimension of detail has emerged, because now it was possible to see different portions of creation (detail) additionally to seeing creation from different positions (perspective). One could comprehend this by just imagining what happens when we direct our attention towards something. We focus on something. other information are fading out. The amount of our awareness is unchanged, it is merely focused on some part of creation. The more detail is perceived, the less focus can be directed towards the bigger picture. The more we focus on the bigger picture, the less we can perceive the details. Hence, the dimension of detail enables monads to change the portion of creation it is apprehending. | ||
== Chance == | |||
Creation follows certain rules. Rules create order. One of the "rules" of creation is that undifferentiated [[As above in consciousness, so bellow in matter|consciousness follows the intent]] of monads. If two monads wish for mutually incompatible outcomes, then the rule of mist following intent is not feasible anymore, because the mist can't instantiate into both wishes at the same instant. This creates a lack of rule, hence a lack of order. A lack of order/rule is the deffinition of chance. | |||
Notes: | |||
The existance of chance implies that the phrase as above in consciousness, so bellow in matter is true. | |||
It is also noteworthy that already at this level the effect of rarified undifferentiated consciousness was noticeable. This effect happens due to a change in proportion between the mist/mana and the monads. More monads were created. But they were not created out of thin air, they were created from undifferentiated consciousness by intensificating it. As stipulated above, the total amount of consciousness in creation doesn't change. It is constant. Hence, the amount of undifferentiated consciousness needed for the creation of the new monad was now not available anymore for the fulfilment of the wishes of the already existing monads, thereby creating a shortage of undifferentiated consciousness implicitly creating the dimensions. (of at least chance, time and space. I can't imagine how this affects the dimension of perspective and detail.) | |||
== Time == | == Time == | ||
for time: as the ammount of monadic intensifications got higher, the amount of wishes respective to the amount of available undifferentiated consciousness rose, leading to the fact that the undifferentiated conscuousness (mist/mana) could not instantly adher to the wishes of all monads instantly. Hence, creating the dimension of time/duration. This however implies the assumption of constant consciousness. which is true. It is totally logical that the amount of dimensions had to stop, because the available undifferentiated consciousness got more and more rarified with every new batch of monads. Later, in the subsequent creations, solutions are found for the problem of rarified undifferentiated consciousness. The creation of the universe (super-rarified realms) is one solution. It is a brilliant solution for solving the problem of rarified undif. consciousness without losing the intensity of the game. explore more. | |||
== Space == | == Space == | ||
== Implications of the Dimensions == | |||
There are a number of conclusions one might extract from the dimensions concerning the way Creation works. | |||
=== Effects and Perception === | |||
The effects of certain phenomena were so small that the monads weren't able to notice them. They were not perceivable by them. Hence, the dimension of chance, time, space etc. existed from the start, implicit in the idea of monadic intensification, but was not perceivable to the monads untill sufficient monads were created in order for the effect to take place on greater scales. With each new batch, a new dimension merely "popped into existance" by popping into the perception of the monads. This idea is adopted by [https://de.wikipedia.org/wiki/George_Berkeley|Berkeley], an English philosopher from the 17th century. His trademark statement was "esse est percipere". Being means being pervieved. | |||
The dimension of detail was there at the first level, too. Although the amount of consciousness in the new monads was less, leading to less awareness, leading to the capability to be aware of only of half of creation for one monad, but the fact that there were only three monads made it impossible to notice the difference in detail. The difference in perspective was noticeable though, because the initial monad had new perspectives to percieve creation from. | |||
With the dimension of chance it gets more obvious. Chance only occurs if two monads have mutually contradictory wishes ''and'' there is insufficient undifferentiated consciousness (mana/[[Intensification of Consciousness|mist]]) for both of the wishes to be instantiated in that same instant. Previous to the third batch of monads, there were not enough monads respective to the mist for this to happen. Hence, it stayed unnoticed. | |||
The dimension of time to be noticed required a relative lack of undifferentiated consciousness respective to the amount of monads ''and'' mutually unidentical/contradictory wishes. This also explains why consciousness is organized the way it is. From Monadic spark to souls, angelic realms etc. More efficient use of the mist/mana. | |||
=== Rules of Creation === | |||
Different "rules" of creation might be derived from the above said. | |||
==== The conservation of Consciousness ==== | |||
It is worth stressing that the amount of awareness any given monad posseses does not change, as this would mean that the amount of consciousness would have to change too. This would mean that the amount of consciousness would rise or sink depending on the attempt to percieve different portions of creation, which is obviously not tenable. This seems to be consistent with the idea that consciousness cannot be created nor destroyed - but "merely" coagulated to the point of self-awareness. Since awareness is a [[Facet of Consciousnes|primary trait]] of differentiated/monadic consciousness, and consciousness can't be created nor destroyed, it follows that the amount of awareness is also constant. Hence, the amount of available awareness can't fluctuate, it can merely be focused via attention or dilluted by lack of attention. By extrapolation one could argue that the total amount of consciousness (differentiated + undifferentiated) is constant. It seems plausible that this is one of the most basic rules of the entirety of creation. This reflects nicely in the law of energy conservation, which is a premise our contemporary physics is based upon. This rule (if true) is also connected to the creation of several dimensions. It is reflected in the fact that dimensions are created. Dimensions couldn't be created if this basic trait of the fabric of consciousness would be violated. | |||
[Perspective needs constant awareness, for if it was missing, then the "position" of creation would be missing, leading to no different position, leading to no perspective at all. | |||
Detail needs a constant amount of awareness, for if it was missing, then there wouldn't be different monads with different amount of consciousness leading to the apprehension of different portions of creation. | |||
and for time and space( due to the rarified undifferentiated consciousness problem --> mist in the room gets more and more dilluted. Many points of awareness wish this and that, the reacting mist can't follow all wishes instantly. Hence, the dimension of time is created. Wishes now may have the dimension of duration, which is the "time" taken for the mist in the room to form according to the wishes of the specific monad. This is why the more monads wish the same things, the faster the wish is instantiated, because the amount of mist is constant, rendering the collective wish faster, since "more" undifferentiated consciousness is "used" on the same wish. This is in conformity with "puk" (or whatever its name was) in the book of light vol.1 (I guess) where it wants a red castle, while all other monads wish it blue. Eventually, it will have sufficient mist/mana to instantiate its' wish. | |||
Note: This does not work for the awareness of incarnated consciousness, which is (on this earth untill now) only a fraction of the monadic consciousness. The awareness withhin the PU is fluctuating constantly due to the dependency on external and internal criteria.] | |||
==== As above in consciousness, so bellow in matter ==== | |||
==== Harmony ==== | |||
==== Order ==== |
Revision as of 18:50, 1 Haziran 2017
The entirety of creation might be divided by several creations. The distinction between several creations has a descriptive role. It highlights a massive change on how creation worked before and after a distinct change.
According to the Book of Light Vol.1 , there are five dimensions in the First Creation. The dimensions are Perspective, Detail, Chance, Time and Space. Each of these dimensions emerged as a consequence of adding new monads to creation. According to the Book of Light Vol.1 , Monads are intensifications of consciousness. Consciousness is intensified so much, that a monad is "born" by virtue of the difference in intensity between the monadic point and the surrounding consciousness, leading to self-awareness of the monadic point.
In the following, short suggestions are offered as of why these dimensions might have appeared.
Perspective
Perspective is the first dimension which emerged. According to the Book of Light Vol.1 the first new batch of monads was comprised of two. Before the first two "new" monads have been created, the initial Monad had only one position/perspective from which to play with creation. After the two monads have been instantiated, by virtue of their connection with the initial Monad, different perspectives on creation arose. This was a fundamental change for many reasons. First of all, the monads were connected and hence, they were able to enjoy creation from different perspectives. Furthermore, they were all created equally. Having the same traits, they were equally able to control creation, which turned the game of creation into a collective business.
Detail
With the next batch of new monads, the dimension of detail emerged. With each new wave of monadic intensifications, the added amount of monads increased. Assuming that this lead to a smaller "amount" of consciousness for each monad, it follows that the perceptions of the new batch couldn't encompass the entirety of creation at once - something the initial Monad could do. (and also the two other monads, because by percieving half of existance at once negatively comprises the other half as well.). This means that the new monads could play with only a portion of the entirety of creation in the same instant. Due to the connection between the Monad and the new monads, the dimension of detail has emerged, because now it was possible to see different portions of creation (detail) additionally to seeing creation from different positions (perspective). One could comprehend this by just imagining what happens when we direct our attention towards something. We focus on something. other information are fading out. The amount of our awareness is unchanged, it is merely focused on some part of creation. The more detail is perceived, the less focus can be directed towards the bigger picture. The more we focus on the bigger picture, the less we can perceive the details. Hence, the dimension of detail enables monads to change the portion of creation it is apprehending.
Chance
Creation follows certain rules. Rules create order. One of the "rules" of creation is that undifferentiated consciousness follows the intent of monads. If two monads wish for mutually incompatible outcomes, then the rule of mist following intent is not feasible anymore, because the mist can't instantiate into both wishes at the same instant. This creates a lack of rule, hence a lack of order. A lack of order/rule is the deffinition of chance.
Notes:
The existance of chance implies that the phrase as above in consciousness, so bellow in matter is true.
It is also noteworthy that already at this level the effect of rarified undifferentiated consciousness was noticeable. This effect happens due to a change in proportion between the mist/mana and the monads. More monads were created. But they were not created out of thin air, they were created from undifferentiated consciousness by intensificating it. As stipulated above, the total amount of consciousness in creation doesn't change. It is constant. Hence, the amount of undifferentiated consciousness needed for the creation of the new monad was now not available anymore for the fulfilment of the wishes of the already existing monads, thereby creating a shortage of undifferentiated consciousness implicitly creating the dimensions. (of at least chance, time and space. I can't imagine how this affects the dimension of perspective and detail.)
Time
for time: as the ammount of monadic intensifications got higher, the amount of wishes respective to the amount of available undifferentiated consciousness rose, leading to the fact that the undifferentiated conscuousness (mist/mana) could not instantly adher to the wishes of all monads instantly. Hence, creating the dimension of time/duration. This however implies the assumption of constant consciousness. which is true. It is totally logical that the amount of dimensions had to stop, because the available undifferentiated consciousness got more and more rarified with every new batch of monads. Later, in the subsequent creations, solutions are found for the problem of rarified undifferentiated consciousness. The creation of the universe (super-rarified realms) is one solution. It is a brilliant solution for solving the problem of rarified undif. consciousness without losing the intensity of the game. explore more.
Space
Implications of the Dimensions
There are a number of conclusions one might extract from the dimensions concerning the way Creation works.
Effects and Perception
The effects of certain phenomena were so small that the monads weren't able to notice them. They were not perceivable by them. Hence, the dimension of chance, time, space etc. existed from the start, implicit in the idea of monadic intensification, but was not perceivable to the monads untill sufficient monads were created in order for the effect to take place on greater scales. With each new batch, a new dimension merely "popped into existance" by popping into the perception of the monads. This idea is adopted by [1], an English philosopher from the 17th century. His trademark statement was "esse est percipere". Being means being pervieved.
The dimension of detail was there at the first level, too. Although the amount of consciousness in the new monads was less, leading to less awareness, leading to the capability to be aware of only of half of creation for one monad, but the fact that there were only three monads made it impossible to notice the difference in detail. The difference in perspective was noticeable though, because the initial monad had new perspectives to percieve creation from.
With the dimension of chance it gets more obvious. Chance only occurs if two monads have mutually contradictory wishes and there is insufficient undifferentiated consciousness (mana/mist) for both of the wishes to be instantiated in that same instant. Previous to the third batch of monads, there were not enough monads respective to the mist for this to happen. Hence, it stayed unnoticed.
The dimension of time to be noticed required a relative lack of undifferentiated consciousness respective to the amount of monads and mutually unidentical/contradictory wishes. This also explains why consciousness is organized the way it is. From Monadic spark to souls, angelic realms etc. More efficient use of the mist/mana.
Rules of Creation
Different "rules" of creation might be derived from the above said.
The conservation of Consciousness
It is worth stressing that the amount of awareness any given monad posseses does not change, as this would mean that the amount of consciousness would have to change too. This would mean that the amount of consciousness would rise or sink depending on the attempt to percieve different portions of creation, which is obviously not tenable. This seems to be consistent with the idea that consciousness cannot be created nor destroyed - but "merely" coagulated to the point of self-awareness. Since awareness is a primary trait of differentiated/monadic consciousness, and consciousness can't be created nor destroyed, it follows that the amount of awareness is also constant. Hence, the amount of available awareness can't fluctuate, it can merely be focused via attention or dilluted by lack of attention. By extrapolation one could argue that the total amount of consciousness (differentiated + undifferentiated) is constant. It seems plausible that this is one of the most basic rules of the entirety of creation. This reflects nicely in the law of energy conservation, which is a premise our contemporary physics is based upon. This rule (if true) is also connected to the creation of several dimensions. It is reflected in the fact that dimensions are created. Dimensions couldn't be created if this basic trait of the fabric of consciousness would be violated.
[Perspective needs constant awareness, for if it was missing, then the "position" of creation would be missing, leading to no different position, leading to no perspective at all.
Detail needs a constant amount of awareness, for if it was missing, then there wouldn't be different monads with different amount of consciousness leading to the apprehension of different portions of creation.
and for time and space( due to the rarified undifferentiated consciousness problem --> mist in the room gets more and more dilluted. Many points of awareness wish this and that, the reacting mist can't follow all wishes instantly. Hence, the dimension of time is created. Wishes now may have the dimension of duration, which is the "time" taken for the mist in the room to form according to the wishes of the specific monad. This is why the more monads wish the same things, the faster the wish is instantiated, because the amount of mist is constant, rendering the collective wish faster, since "more" undifferentiated consciousness is "used" on the same wish. This is in conformity with "puk" (or whatever its name was) in the book of light vol.1 (I guess) where it wants a red castle, while all other monads wish it blue. Eventually, it will have sufficient mist/mana to instantiate its' wish.
Note: This does not work for the awareness of incarnated consciousness, which is (on this earth untill now) only a fraction of the monadic consciousness. The awareness withhin the PU is fluctuating constantly due to the dependency on external and internal criteria.]